Boxing Fight Animation Part 1
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3/15/2010
Interviews from Laid-off gamedev employees at GDC
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At the Game Developers Conference San Francisco 2010, Some Game Developers who have been recently Laid-off from there companies, speak out their mind. One quote that open my eyes was from Chris Hecker former EA Maxis Member. He said, "It doesn't matter if you can make a game in two days or one hour or 14 minutes or six years -- it matters that you make the game the game it should be." Very important for indies and homebrewers everywhere in my opinion. Check out the article here if you want to read what some people have to say about their former companies. Be warned, there are some very nasty language up ahead, but all in good fun if you ask me. Can't blame them, they just lost there meal tickets!
Boxing Flipnote Studio Animation in the Works
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I (Patricio Pereira) got my hands on a Nintendo DSI 2 weeks ago. It comes with a free animation tool call Flipnote Studio. Very handy for quick animation work and sound. I have been working on an animation featuring two of my characters duking it out in the ring. In the first to frames above, you see somewhat of a blurry view of the foreground on the left and then its very clear on the right. I was experimenting with a blur focus which came out rather well for a limited of only 3 colors at a time. The animation will be posted when finished. Stay Tuned.
Launch of new Website
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Today is a the new launch for FINALREV.COM, nice and simple for easy navigation, as we get ready for our online newspaper coming soon. For now, enjoy your stay take a look around and don't forget to bookmark us.